
Grace is an aura that grants evasion to the caster and their allies. Purity of Ice is an aura that grants cold resistance and maximum cold resistance to the caster and nearby allies. Purity of Fire is an aura that grants fire resistance and maximum fire resistance to the caster and nearby allies. Purity of Lightning is an aura that grants lightning resistance and maximum lightning resistance to the caster and nearby allies. Haste is an aura that increases the attack speed, cast speed, and movement speed of the caster and their allies. Hatred is an aura that provides extra cold damage based on the physical damage of the caster and their allies and more cold damage. For a list of skills that feature an area of effect, see AoE skills. This gem will increase the radius of any areas of effect produced by the linked skill. Increased Area of Effect is a support gem. Increased Area of Effect Support (optional).If the player has any active Frostbolt projectiles, Ice Nova will be cast around those projectiles instead. Ice Nova is a spell that deals cold damage in an area around the caster.


Make sure to have allocated Elemental Equilibrium in the passive tree and check if you have no flat Fire or Lightning damage to spells on any piece of gear before using this setup (don’t allocate Avatar of Fire yet as you are still running Anger). Precision is an aura that adds accuracy and critical strike chance to the caster and nearby allies.Ĭlarity is an aura that grants mana regeneration to the caster and their allies.

The way to do this is by running the auras that reserve flat Mana and keeping them low level. This means you want to augment the amount of auras you’re running even though you’re almost reserving all of your Mana already. Every hit creates a circle as secondary effect that damages all enemies inside its area with damage (not only lightning damage but all sorts of damage) and grants a temporary aura that grants added lightning damage and shock chance.Īfter normal lab, you’ll be giving your group increased Attack Speed (and Cast Speed) per aura you are running, thanks to Commander of Darkness. Smite is a melee attack skill where the user strikes an enemy or location. It increases the effect of linked non-curse auras on allies, but prevents them from affecting the player. Wrath casts an aura that grants additional lightning damage to the attacks of the caster and their allies and makes their spells deal more lightning damage. You will want to a 4-Linked item (from level 24 onwards) with:Īnger is an aura that adds fire damage to the attacks and spells of the caster and their allies. We chose these two damage auras cause adding flat damage is generally better than adding scaling multipliers in the early stages of the game. These will carry your group through the leveling and make it so you don’t have to worry too much about potential changes to gear. Your initial auras pre level 55 are not going to change until we transition into Low-Life.

Playstyle can be a little boring to some if you don’t fancy keeping all buffs up.Can’t be played alone since it deals no damage.Incredibly tanky through high Energy Shield, Dodge, and Spell Dodge and very high Elemental Resistances.The easiest and most straightforward build to play out of the group-builds.Excellent build to play with your friends or in groups.
